Ship of Harkinian

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0
Area Access

Closed Forest

On - Kokiri Sword & Deku Shield are required to access the Deku Tree, and completing the Deku Tree is required to access the Lost Woods Bridge Exit. Deku Only - Kokiri boy no longer blocks the path to the Bridge but Mido still requires the Kokiri Sword and Deku Shield to access the tree. Off - Mido no longer blocks the path to the Deku Tree. Kokiri boy no longer blocks the path out of the forest.
0
0
25
0

Kakariko Gate

Closed - The gate will remain closed until Zelda's Letter is shown to the guard. Open - The gate is always open. The Happy Mask Shop will open immediately after obtaining Zelda's Letter.
0
25
0

Door of Time

Closed - The Ocarina of Time, the Song of Time and all three Spiritual Stones are required to open the Door of Time. Song only - Play the Song of Time in front of the Door of Time to open it. Open - The Door of Time is permanently open with no requirements.
0
0
25
0

Zora's Domain

Closed - King Zora obstructs the way to Zora's Fountain. Ruto's Letter must be shown as child Link in order to move him in both time periods. Closed as child - Ruto's Letter is only required to move King Zora as child Link. Zora's Fountain starts open as adult. Open - King Zora has already mweeped out of the way in both time periods. Ruto's Letter is removed from the item pool.
0
25
0
0

Sleeping Waterfall

Closed: Sleeping Waterfall obstructs the entrance to Zora's Domain. Zelda's Lullaby must be played in order to open it (but only once; then it stays open in both time periods). Open: Sleeping Waterfall is always open. Link may always enter Zora's Domain.
25
0
0

Jabu-Jabu

Closed - A fish is required to open Jabu-Jabu's mouth. Open - Jabu-Jabu's mouth opens without the need for a fish.
25
0
0

Lock Overworld Doors

Add locks to all wooden overworld doors, requiring specific small keys to open them.
25
0
0
World Settings

Starting Age

Decide whether to start as child Link or adult Link. Child Link starts in Link's House in Kokiri Forest. Adult Link starts in the Temple of Time. CAUTION: When Door of Time is set to closed, and Shuffle Dungeon Rewards set to off, this option will be forced to child.
25
0
0

Fortress Carpenters

Sets the state of the carpenters captured by Gerudo in Gerudo Fortress, and with it the number of guards that spawn. Normal - All 4 carpenters are required to be saved. Fast - Only the bottom left carpenter requires rescuing. Free - The bridge is repaired from the start, and Nabooru cannot spawn. If the Gerudo Membership Card isn't shuffled, you start with it. Only Normal is compatible with Gerudo Fortress Key Rings.
0
25
0
0

Rainbow Bridge

Alters the requirements to open the bridge to Ganon's Castle. Vanilla - Obtain the Shadow Medallion, Spirit Medallion and Light Arrows. Always open - No requirements. Stones - Obtain the specified amount of Spiritual Stones. Medallions - Obtain the specified amount of medallions. Dungeon rewards - Obtain the specified total sum of Spiritual Stones or medallions. Dungeons - Complete the specified amount of dungeons. Dungeons are considered complete after stepping in to the blue warp after the boss. Tokens - Obtain the specified amount of Skulltula tokens. Greg - Find Greg the Green Rupee.
0
0
0
0
0
0
0
25
0

Rainbow Bridge Stones Required

If Rainbow Bridge is set to stones, this is how many Spiritual Stones are required to open it.
This is a range option.

Accepted values:
Normal range: 1 - 3
0
25
0
0
0
0

Rainbow Bridge Medallions Required

If Rainbow Bridge is set to medallions, this is how many medallions are required to open it.
This is a range option.

Accepted values:
Normal range: 1 - 6
0
25
0
0
0
0

Rainbow Bridge Dungeon Rewards Required

If Rainbow Bridge is set to dungeon rewards, this is how many dungeon rewards are required to open it.
This is a range option.

Accepted values:
Normal range: 1 - 9
0
25
0
0
0
0

Rainbow Bridge Dungeons Required

If Rainbow Bridge is set to dungeons, this is how many completed dungeons are required to open it.
This is a range option.

Accepted values:
Normal range: 1 - 8
0
25
0
0
0
0

Rainbow Bridge Skull Tokens Required

If Rainbow Bridge is set to tokens, this is how many Gold Skulltula Tokens are required to open it.
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0

Rainbow Bridge Greg Modifier

If Rainbow Bridge is enabled, Greg will count toward the bridge requirement goal. Off - Greg won't change the Rainbow Bridge Requirements. Reward - Greg will count toward the bridge requirement and be considered in the logic. Wildcard - Greg will count toward the bridge requirement but not be considered in logic.
25
0
0
0

Skip Ganon's Trials

Choose wether or not Ganon's Trials are completed from the start.
0
25
0

Triforce Hunt

Pieces of the Triforce of Courage have been scattered across the world. Find them all to finish the game! If this option is enabled, Ganon's Boss Key will not be shuffled and Light Arrow Cutscene (LACS) will revert to its vanilla behavior. When the required amount of pieces have been found, the game is saved and Ganon's Boss key is given to you when you load back into the game if you desire to beat Ganon afterwards.
25
0
0

Triforce Hunt Pieces Total

Specify an exact number of Triforce Pieces to add to the item pool. If the item pool is out of space, no more will be added.
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0

Triforce Hunt Pieces Required Percentage

The percentage of Triforce pieces that will be required to complete the game.
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0
Shuffle Items

Shuffle Tokens

Shuffles Golden Skulltula Tokens into the item pool. This means Golden Skulltulas can contain other items as well. Off - GS tokens will not be shuffled. Dungeons - Only shuffle GS tokens that are within dungeons. Overworld - Only shuffle GS tokens that are outside of dungeons. All Tokens - Shuffle all 100 GS tokens.
25
0
0
0
0

Night Skulltulas Expect Sun's Song

All Golden Skulltulas that require nighttime to appear will only be expected to be collected after getting Sun's Song.
25
0
0

Shuffle Master Sword

Shuffles the Master Sword into the item pool. If you haven't found the Master Sword before facing Ganon, you won't receive it during the fight.
25
0
0

Shuffle Child's Wallet

Enabling this shuffles the Child's Wallet into the item pool. You will not be able to carry any rupees until you find a wallet.
25
0
0

Shuffle Ocarina Buttons

Enabling this shuffles the Ocarina buttons into the item pool. This will require finding the buttons before being able to use them in songs.
25
0
0

Shuffle Swim

Shuffles the ability to Swim into the item pool. The ability to swim has to be found as an item (you can still be underwater if you use iron boots). If you enter a water entrance without swim you will be respawned on land to prevent infinite death loops. If you void out in Water Temple you will immediately be kicked out to prevent a softlock.
25
0
0

Shuffle Weird Egg

Shuffles the Weird Egg from Malon in to the item pool. Enabling Skip Child Zelda disables this feature. The Weird Egg is required to unlock several events: - Zelda's Lullaby from Impa - Saria's Song in Sacred Forest Meadow - Epona's Song and chicken minigame at Lon Lon Ranch - Zelda's Letter for Kakariko gate (if set to closed) - Happy Mask Shop sidequest
25
0
0

Shuffle Fishing Pole

Shuffles the fishing pole into the item pool. The fishing pole is required to play the fishing pond minigame.
25
0
0

Shuffle Deku Stick Bag

Shuffles the Deku Stick bag into the item pool. The Deku Stick bag is required to hold Deku Sticks.
25
0
0

Shuffle Deku Nut Bag

Shuffles the Deku Nut bag into the item pool. The Deku Nut bag is required to hold Deku Nuts.
25
0
0

Shuffle Freestanding Items

Freestanding rupees & hearts are shuffles to random items. Freestanding heart pieces and small keys are already shuffled by default. Off - freestanding rupees & hearts will not be shuffled. Dungeons - Only freestanding rupees & hearts that are within dungeons. Overworld - Only freestanding rupees & hearts that are outside of dungeons. All - Shuffle all freestanding rupees & hearts.
25
0
0
0
0
Shuffle NPCs & Merchants

Shuffle Shops

Shuffle shop items amongst the different shops.
25
0
0

Shuffle Shops Item Amount

If Shuffle Shops is on, set how many shop items in each shop will be replaced by an entirely random item with a random price.
This is a range option.

Accepted values:
Normal range: 0 - 7
0
25
0
0
0
0
0

Shuffle Shops Minimum Price

If Shuffle Shops is on, set the minimum price of randomized shop items. Final price will be rounded down to multiples of 5. Shuffled vanilla shop items will keep their vanilla price regardless of what's chosen here.
This is a range option.

Accepted values:
Normal range: 0 - 999
0
25
0
0
0
0
0

Shuffle Shops Maximum Price

If Shuffle Shops is on, set the maximum price of randomized shop items. Final price will be rounded down to multiples of 5. If this is set below the minimum, this option will be set to whatever the minimum is set to. Shuffled vanilla shop items will keep their vanilla price regardless of what's chosen here.
This is a range option.

Accepted values:
Normal range: 0 - 999
0
25
0
0
0
0
0

Shuffle Fish

Shuffle fish. Fishing pond fish will have 15 fish for each age. Overworld fish need a bottle to scoop up. Hylian Loach is not included.
25
0
0
0
0

Shuffle Scrubs

Shuffles all Deku Scrub merchants in the game.
25
0
0

Shuffle Scrubs Minimum Price

If Shuffle Scrubs is on, set their minimum price. Final price will be rounded down to multiples of 5.
This is a range option.

Accepted values:
Normal range: 0 - 999
0
25
0
0
0
0
0

Shuffle Scrubs Maximum Price

If Shuffle Scrubs is on, set their maximum price. Final price will be rounded down to multiples of 5. If this is set below the minimum, this option will be set to whatever the minimum is set to.
This is a range option.

Accepted values:
Normal range: 0 - 999
0
25
0
0
0
0
0

Shuffle Beehives

Shuffle all beehives.
25
0
0

Shuffle Cows

Randomize what cows will give when playing Epona's Song for them for the first time.
25
0
0

Shuffle Pots

Pots will drop a randomized item the first time they're broken and collected. This does not include the flying pots. With this option enabled, Ganon's boss key door is moved further up the stairs to allow access to the pots before obtaining Ganon's Boss Key. Off - Pots will not be shuffled. Dungeons - Only shuffle pots that are within dungeons. Overworld - Only shuffle pots that are outside of dungeons. All pots - Shuffle all pots.
25
0
0
0
0

Shuffle Crates

Large and small crates will drop a randomized item the first time they're broken and collected. Off - Crates will not be shuffled. Dungeons - Only shuffle crates that are within dungeons. Overworld - Only shuffle crates that are outside of dungeons. All Crates - Shuffle all crates.
25
0
0
0
0

Shuffle Trees

Trees will contain randomized items which are dropped the first time the player rolls into one. Trees will have a special appearance when carrying randomized items. Some trees are dependent on Link's age, such as some trees in Hyrule Field. Two trees at Hyrule Castle are only shuffle with No Logic.
25
0
0

Shuffle Merchants

This setting governs if the Bean Salesman, Medigoron, Granny and the Carpet Salesman sell a random item. Beans Merchant Only - Only the Bean Salesman will have a check, and a pack of Magic Beans will be added to the item pool. All But Beans - Medigoron, Granny and the Carpet Salesman will have checks. All - Apply both effects.
25
0
0
0
0

Shuffle Frog Song Rupees

Shuffle the purple rupee rewards from the frogs in Zora's River. If this is turned off, only the Song of Storms and Frog Minigame rewards are shuffled.
25
0
0

Shuffle Adult Trade Items

Adds all adult trade quest items to the pool. If this is turned off, only the Claim Check is in the pool.
25
0
0

Shuffle 100 GS Reward

Shuffle the item the cursed rich man in the House of Skulltula gives you when you have collected all 100 Gold Skulltula Tokens. You can still talk to him multiple times to get Huge Rupees.
25
0
0

Shuffle Boss Souls

Shuffles 8 boss souls (one for each blue warp dungeon). A boss will not appear until you collect its respective soul. On + Ganon will also hide Ganon and Ganondorf behind a boss soul.
25
0
0
0

Shuffle Fairies in Fountains

Shuffle fairies in fountain locations. This includes the sets of fairies found in Ganon's Castle and the Desert Oasis.
25
0
0

Shuffle Gossip Stone Fairies

Shuffle fairies from gossip stone locations.
25
0
0

Shuffle Bean Fairies

Shuffle fairies from magic bean locations.
25
0
0

Shuffle Fairy Spots

Shuffle fairy spots. These are spots where a big fairy is revealed by a song. This excludes gossip stones and magic bean locations.
25
0
0

Shuffle Grass

Grass/Bushes will drop a randomized item the first time they're cut and collected. Off - Grass/Bushes will not be shuffled. Dungeons - Only shuffle grass/bushes that are within dungeons. Overworld - Only shuffle grass/bushes that are outside of dungeons. All Grass/Bushes - Shuffle all grass/bushes.
25
0
0
0
0
Shuffle Dungeon Items

Shuffle Dungeon Rewards

Shuffles the location of Spiritual Stones and medallions. Off - Spiritual Stones and medallions will be given in their vanilla location from their respective boss. Dungeons - Spiritual Stones and medallions will be given as rewards for beating major dungeons. Link will always start with one stone or medallion. Anywhere - Spiritual Stones and medallions can appear anywhere.
25
0
0
0

Maps and Compasses

Start with - You will start with Maps & Compasses from all dungeons. Shuffle - Maps & Compasses can appear anywhere.
25
0
0

Ganons Castle Boss Key

Vanilla - Ganon's Boss Key will appear in the vanilla location. Anywhere - Ganon's Boss Key can appear anywhere. LACS - These settings put the boss key on the Light Arrow Cutscene location, from Zelda in Temple of Time as adult, with differing requirements: - Vanilla: Obtain the Shadow Medallion and Spirit Medallion. - Stones: Obtain the specified amount of Spiritual Stones. - Medallions: Obtain the specified amount of medallions. - Dungeon rewards: Obtain the specified total sum of Spiritual Stones or medallions. - Dungeons: Complete the specified amount of dungeons. Dungeons are considered complete after stepping in to the blue warp after the boss. - Tokens: Obtain the specified amount of Skulltula tokens.
0
0
0
0
0
25
0
0
0

Ganons Castle Boss Key Stones Required

If Ganon's Boss Key is set to stones, this is how many Spiritual Stones are required to open it. Once the required amount is reached, the boss key will be granted through the Light Arrow cutscene in the Temple of Time.
This is a range option.

Accepted values:
Normal range: 1 - 3
0
25
0
0
0
0

Ganons Castle Boss Key Medallions Required

If Ganon's Boss Key is set to medallions, this is how many medallions are required to open it. Once the required amount is reached, the boss key will be granted through the Light Arrow cutscene in the Temple of Time.
This is a range option.

Accepted values:
Normal range: 1 - 6
0
25
0
0
0
0

Ganons Castle Boss Key Dungeon Rewards Required

If Ganon's Boss Key is set to dungeon rewards, this is how many dungeon rewards are required to open it. Once the required amount is reached, the boss key will be granted through the Light Arrow cutscene in the Temple of Time.
This is a range option.

Accepted values:
Normal range: 1 - 9
0
25
0
0
0
0
0

Ganons Castle Boss Key Dungeons Required

If Ganon's Boss Key is set to dungeons, this is how many dungeon completions are required to open it. Once the required amount is reached, the boss key will be granted through the Light Arrow cutscene in the Temple of Time.
This is a range option.

Accepted values:
Normal range: 1 - 8
0
25
0
0
0
0

Ganons Castle Boss Key Skull Tokens Required

If Ganon's Boss Key is set to tokens, this is how many Gold Skulltula Tokens are required to open it. Once the required amount is reached, the boss key will be granted through the Light Arrow cutscene in the Temple of Time.
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0

Ganons Castle Boss Key Greg Wildcard

If Ganons Castle Boss Key is enabled, Greg will count toward the LACS goal. Off - Greg won't change the LACS goal requirement. Reward - Greg will count toward the LACS goal and be considered in the logic. Wildcard - Greg will count toward the LACS goal but not be considered in logic.
25
0
0
0

Key Rings

Keyrings will replace all small keys from a particular dungeon with a single keyring that awards all keys for its associated dungeon.
25
0
0
Timesavers

Big Poe Target Count

The Poe collector will give a reward for turning in this many Big Poes.
This is a range option.

Accepted values:
Normal range: 0 - 10
0
25
0
0
0
0
0

Skip Child Zelda

Start with Zelda's Letter and the item Impa would normally give you and skip the sequence up until after meeting Zelda. Disables the ability to shuffle Weird Egg.
0
25
0

Skip Epona Race

Epona can be summoned with Epona's Song without needing to race Ingo.
0
25
0

Complete Mask Quest

Once the Happy Mask Shop is opened, all masks will be available to be borrowed.
0
25
0

Skip Scarecrow's Song

Start with the ability to summon Pierre the Scarecrow. Pulling out an Ocarina in the usual locations will automatically summon him. With Shuffle Ocarina Buttons enabled, you'll need at least two Ocarina buttons to summon him.
0
25
0
Additional Features

Full Wallets

Start with a full wallet. All wallet upgrades come filled with rupees.
0
25
0

Bombchu Bag

Bombchus require their own bag to be found before use. Without this setting, any Bombchu requirement is filled by Bomb Bag + a renewable source of Bombchus. The first Bombchu you find be a Bag containing 20 chus, and subsequent packs will have 10. Once found, they can be replenished at shops selling refills, Bombchu Bowling and the carpet merchant. Bombchu Bowling is opened by obtaining the Bombchu Bag.
0
25
0

Bombchu Drops

Once you obtain a Bombchu Bag, refills will sometimes replace Bomb drops that would spawn. If you have Bombchu Bag disabled, you will need a Bomb Bag and existing Bombchus for Bombchus to drop.
0
25
0

Blue Fire Arrows

Ice Arrows act like Blue Fire, making them able to melt red ice.
0
25
0

Sunlight Arrows

Light Arrows can be used to light up the sun switches instead of using the Mirror Shield.
0
25
0

Infinite Upgrades

Adds upgrades that hold infinite quantities of items (bombs, arrows, etc.). Progressive - The infinite upgrades are obtained after getting the last normal capacity upgrade. Condensed Progressive - The infinite upgrades are obtained as the first capacity upgrade (doesn't apply to the infinite wallet or to infinite magic).
25
0
0
0

Skeleton Key

Adds a new item called the Skeleton Key, it unlocks every door locked by a small key.
25
0
0

Slingshot and Bow Can Break Beehives

Allows Slingshot and Bow to break beehives when Beehive Shuffle is turned on.
0
25
0

Ice Trap Count

Specify an exact number of Ice Traps to add to the item pool. If the item pool is out of space, no more will be added.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Ice Trap Filler Replacement Count

Specify a percentage of filler items to replace with Ice Traps.
This is a range option.

Accepted values:
Normal range: 0 - 100
25
0
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Inventory from Pool

Start with the specified amount of these items and don't place them in the world. Example: "Bomb: 1" The game decides what the replacement items will be.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.