Kirby Super Star

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Death Link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
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0

Required Subgame Completions

How many subgames must be completed for the game to be considered complete.
This is a range option.

Accepted values:
Normal range: 1 - 7
0
25
0
0
0
0
0

Required Subgames

Which subgames are required to be completed for the game to be considered complete.

Starting Subgame

The subgame that will be unlocked by default.
25
0
0
0
0
0
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0

Included Subgames

Which subgames should be included as locations.

Consumable Checks

Adds the specified consumables to the location pool. Options are Maxim Tomato, 1-Up, and Invincibility Candy.

Essence-sanity

Adds Copy Essence pedestals to the location pool.
25
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0

The Great Cave Offensive Required Gold

Required amount of gold that is needed in order to complete The Great Cave Offensive
This is a range option.

Accepted values:
Normal range: 2500000 - 9999990
0
25
0
0
0
0

The Great Cave Offensive Excess Gold

How much of the excess gold should be kept within the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
25
0
0
0
0
0

The Great Cave Offensive Gold Thresholds

What percent of the required gold is required before allowing access to Crystal/Old Tower/Garden areas in The Great Cave Offensive

Milky Way Wishes Mode

Determines how Marx is unlocked in Milky Way Wishes. Local: Marx is unlocked after completing the 7 main planets (Floria, Aqualiss, Skyhigh, Hotbeat, Cavios, Mecheye, Halfmoon) Multiworld: Marx is unlocked after receiving 7 Rainbow Stars scattered across the multiworld
25
0
0

Kirby Flavor

The color of Kirby, from a list of presets.
25
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.